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Dungeon Siege III has plenty of secrets, some of which haven’t been discovered and listed. Whether it’s a secret treasure room, a cool new weapon, or a new character ability, there are plenty of options for gamers to get their fill of the dungeon crawling style of Dungeon Siege III.
Check your surroundings at all times, there may be secrets hidden in the walls. Either by touch or by destruction, there are certain rooms that can be found throughout the game that are not visible on the map. Some rooms will require in-game tasks that are naturally found in the environment to access as well.
TIP: Inside Gunderic Manor in an office, there is a hidden treasure room. The same can be said for the Gunderic Mausoleum, in which there is a bricked up archway in the first room you enter after the first causeway opens. That doorway can be destroyed to access that secret room.
Train and save money for long enough and something odd will become apparent to you. When visiting the shops the first time after a level up, better weapons will be available that are expensive but worth buying if the money is available. If you leave that town with that shop, those special items are replaced by more generic attribute items.
TIP: Saving money will be a problem in a game that always has a new item to buy at every turn. Save up enough though, and just after leveling up reveals exciting and often very advantageous weapons and armor purchases.
Using the defensive blocking ability all the time might seem like the way to go when you’re swarmed by enemies, but there are moments when you can get flanked and then flayed alive. Don’t just stand there and get attacked hoping that you won’t get hit. More often than not, you will.
TIP: Blocking should be carefully learned and then implemented into combinations because both Reinhart and Anjali have the limited ability to phase out of existence and appear in the desired direction. This will seem much flashier in comparison to Katarina and Lucas, who just roll like normal.
Learning the area affect spells of each character can be a great addition to your set of combo’s. Each ability can stack one on top of the other especially during a fight with many swarming opponents.
TIP: Chaining together a combo of a summoned creature, plus a distance attack and then a melee attack as well as an area affect spell one right after is a terrific combination to keep you alive. Just be aware of the health meter.
Upgrading your characters’ proficiencies and talents can easily lead to mistakes. In each of the proficiencies there are two separate sections to upgrade within that ability so you must choose one or the other since you won’t be able to choose both.
TIP: Be very selective and tactical in your approach to selecting proficiencies, you’ll only get a chance to upgrade one aspect of the two in the proficiency bar. Choose Proficiencies that allow for health to return when characters are attacked. Also, Reinhart’s Lightning Strike and Katarina’s rifle can be upgraded for a higher chance to ricochet off the first target and hit a second target. This saves focus points that you can use for the next unlucky target.
Katarina might seem weak at first but her dual wielding guns are a huge boon if you take the time to train and upgrade her weapons. Third person shooting fans looking for a fun time will enjoy this little slice of heaven stuck inside an action RPG. For even more Tomb Raider-type fun, play as Katarina and dual wield your pistol and shotgun. Just make sure you don’t get overwhelmed by an entire horde of enemies. Her armor won’t hold up.
TIP: Ever seen the movie Equilibrium with Christian Bale? Did you love the concept of a ‘Gun Kata’ or martial arts shooting form? Then don’t ignore Katarina’s power sphere abilities when she uses her shotgun and pistol. She’ll dual wield like out of a movie, arms spread, shooting 360 degrees to eliminate her foes.
Additionally, RPG fans who are interested in item collection and intense training sessions will realize that when you save, your health returns to 100%. This doesn’t work for focus points, but hit points do fill up again. When going to the save points, it’s not entirely necessary, though always suggested to save just as a precaution.
The action aspect of this Role-Playing Game means that you won’t be able to set your characters with a certain auto-set of attacks and healing that you would normally be able to do such as in the Final Fantasy series. Here you’ll have to be alive and paying attention rather than zoning out with a slightly glazed look on your face.