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	<title>Comments on: Artist Spotlight: J-Century Interview</title>
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		<title>By: anon</title>
		<link>http://www.toonaripost.com/2012/02/life-style/artist-spotlight-j-century-interview/#comment-4358</link>
		<dc:creator>anon</dc:creator>
		<pubDate>Wed, 14 Mar 2012 09:19:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.toonaripost.com/?p=35794#comment-4358</guid>
		<description><![CDATA[fun fact

j-century deleted the journal entry featuring this interview because he can&#039;t censor the comments above]]></description>
		<content:encoded><![CDATA[<p>fun fact</p>
<p>j-century deleted the journal entry featuring this interview because he can&#8217;t censor the comments above</p>
]]></content:encoded>
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		<title>By: Brian</title>
		<link>http://www.toonaripost.com/2012/02/life-style/artist-spotlight-j-century-interview/#comment-4082</link>
		<dc:creator>Brian</dc:creator>
		<pubDate>Thu, 01 Mar 2012 04:16:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.toonaripost.com/?p=35794#comment-4082</guid>
		<description><![CDATA[XNALara, just like Poser, is fine. Using Poser models that come with the program or models that you bought the rights to is also fine. Using models ripped from games, however, is not; doesn&#039;t matter if you credit them and don&#039;t use them for commercial purposes. Not only is it obviously breaching a game&#039;s EULA, but you intentionally avoid stating exactly what you do to people on deviantart, leading those who are ignorant to believe that you&#039;re a fantastic 3d artist (which obviously you&#039;re not) and gives them false hope that they can learn from you (which of course they can&#039;t, since the subject is actually far over your head).
When people comment that you did a great job on the model, why don&#039;t you simply say &quot;I didn&#039;t make the model&quot;? Why do you delete any comments on your deviantart that clear up that misunderstanding? It isn&#039;t an issue about having a poor grasp on English, it&#039;s simply because you want to take credit for others&#039; work, so you can feed your pathetic ego, despite knowing very well that you&#039;re not a skilled artist (I would hope you&#039;re not delusional enough to believe otherwise).

I&#039;m sure that the majority of people here commenting are 3d artists, so there would be no reason to be &quot;jelly&quot;; and honestly, is there really anything to be &quot;jelly&quot; about here? No self-respecting artist is going to lower themselves to using XNALara and stolen models to &quot;beat&quot; you.]]></description>
		<content:encoded><![CDATA[<p>XNALara, just like Poser, is fine. Using Poser models that come with the program or models that you bought the rights to is also fine. Using models ripped from games, however, is not; doesn&#8217;t matter if you credit them and don&#8217;t use them for commercial purposes. Not only is it obviously breaching a game&#8217;s EULA, but you intentionally avoid stating exactly what you do to people on deviantart, leading those who are ignorant to believe that you&#8217;re a fantastic 3d artist (which obviously you&#8217;re not) and gives them false hope that they can learn from you (which of course they can&#8217;t, since the subject is actually far over your head).<br />
When people comment that you did a great job on the model, why don&#8217;t you simply say &#8220;I didn&#8217;t make the model&#8221;? Why do you delete any comments on your deviantart that clear up that misunderstanding? It isn&#8217;t an issue about having a poor grasp on English, it&#8217;s simply because you want to take credit for others&#8217; work, so you can feed your pathetic ego, despite knowing very well that you&#8217;re not a skilled artist (I would hope you&#8217;re not delusional enough to believe otherwise).</p>
<p>I&#8217;m sure that the majority of people here commenting are 3d artists, so there would be no reason to be &#8220;jelly&#8221;; and honestly, is there really anything to be &#8220;jelly&#8221; about here? No self-respecting artist is going to lower themselves to using XNALara and stolen models to &#8220;beat&#8221; you.</p>
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		<title>By: Brian</title>
		<link>http://www.toonaripost.com/2012/02/life-style/artist-spotlight-j-century-interview/#comment-4080</link>
		<dc:creator>Brian</dc:creator>
		<pubDate>Wed, 29 Feb 2012 22:50:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.toonaripost.com/?p=35794#comment-4080</guid>
		<description><![CDATA[Spoiler alert: Giga6 is J-Century]]></description>
		<content:encoded><![CDATA[<p>Spoiler alert: Giga6 is J-Century</p>
]]></content:encoded>
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		<title>By: Name (required)</title>
		<link>http://www.toonaripost.com/2012/02/life-style/artist-spotlight-j-century-interview/#comment-4066</link>
		<dc:creator>Name (required)</dc:creator>
		<pubDate>Wed, 29 Feb 2012 08:39:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.toonaripost.com/?p=35794#comment-4066</guid>
		<description><![CDATA[Kala is too cute ♥]]></description>
		<content:encoded><![CDATA[<p>Kala is too cute ♥</p>
]]></content:encoded>
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		<title>By: Giga6</title>
		<link>http://www.toonaripost.com/2012/02/life-style/artist-spotlight-j-century-interview/#comment-4065</link>
		<dc:creator>Giga6</dc:creator>
		<pubDate>Wed, 29 Feb 2012 08:14:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.toonaripost.com/?p=35794#comment-4065</guid>
		<description><![CDATA[XNALara is just like Daz./Poser, why don&#039;t you go and scold those daz/poser users? 

Get a life, don&#039;t jelly. Why don&#039;t you use xnalara too and beat this guy?]]></description>
		<content:encoded><![CDATA[<p>XNALara is just like Daz./Poser, why don&#8217;t you go and scold those daz/poser users? </p>
<p>Get a life, don&#8217;t jelly. Why don&#8217;t you use xnalara too and beat this guy?</p>
]]></content:encoded>
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		<title>By: Giga6</title>
		<link>http://www.toonaripost.com/2012/02/life-style/artist-spotlight-j-century-interview/#comment-4064</link>
		<dc:creator>Giga6</dc:creator>
		<pubDate>Wed, 29 Feb 2012 08:13:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.toonaripost.com/?p=35794#comment-4064</guid>
		<description><![CDATA[Stop making claiming here, idiots.

You all are just JELLY on this guy. Why don&#039;t you all read his deviantID? He use XNALARA (which is almost same like DAZ/Poser) as the main program to pose those model and he use 3Ds max to render it. For those question, he is answering the questions being &quot;asked&quot; by her, the interviewer.

Why don&#039;t you all get a life and stop being a stupid jelly here?]]></description>
		<content:encoded><![CDATA[<p>Stop making claiming here, idiots.</p>
<p>You all are just JELLY on this guy. Why don&#8217;t you all read his deviantID? He use XNALARA (which is almost same like DAZ/Poser) as the main program to pose those model and he use 3Ds max to render it. For those question, he is answering the questions being &#8220;asked&#8221; by her, the interviewer.</p>
<p>Why don&#8217;t you all get a life and stop being a stupid jelly here?</p>
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		<title>By: Brian</title>
		<link>http://www.toonaripost.com/2012/02/life-style/artist-spotlight-j-century-interview/#comment-4058</link>
		<dc:creator>Brian</dc:creator>
		<pubDate>Tue, 28 Feb 2012 22:05:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.toonaripost.com/?p=35794#comment-4058</guid>
		<description><![CDATA[Wow, this guy is an egotistical joke. I don&#039;t think he realizes that what he is doing is copyright infringement, even if he doesn&#039;t make money on the work. Of course the game companies that he uses stolen models from aren&#039;t going to be bothered with pursuing someone so small-time, but I would really enjoy seeing someone humble this guy, as it&#039;s long overdue. It&#039;s kind of sad that he is taking the credit away from the actual 3d artists as well. He isn&#039;t even using his own lighting setup to render, it&#039;s a scene he downloaded from the internet; he can&#039;t even speak intelligently about 3d as he can hardly even comprehend the subject. I like the line, &quot;I started researching and developing render settings&quot;, which we all may as well read as, &quot;I adjusted some sliders in the render globals&quot;.

On his deviantart page, he just deletes and blocks any comments that call him out on stealing work, then in this interview he has the nerve to claim that others have &quot;stolen&quot; his work? The irony behind that is amazing, and yet it seems as though he feels absolutely no shame at all. He can&#039;t possibly be delusional enough to believe that he is actually good as a 3d &quot;artist&quot;.

Regardless though, I guess he isn&#039;t much of a threat to the industry as he is a waste of resources; it isn&#039;t like anyone is going to hire him to do anything, and if they do then I feel sorry for them, because he is just going to waste their time and resources.

In my best case scenario, I think this guy should gain tons of attention, that way he can go down really hard; makes for a great life lesson.]]></description>
		<content:encoded><![CDATA[<p>Wow, this guy is an egotistical joke. I don&#8217;t think he realizes that what he is doing is copyright infringement, even if he doesn&#8217;t make money on the work. Of course the game companies that he uses stolen models from aren&#8217;t going to be bothered with pursuing someone so small-time, but I would really enjoy seeing someone humble this guy, as it&#8217;s long overdue. It&#8217;s kind of sad that he is taking the credit away from the actual 3d artists as well. He isn&#8217;t even using his own lighting setup to render, it&#8217;s a scene he downloaded from the internet; he can&#8217;t even speak intelligently about 3d as he can hardly even comprehend the subject. I like the line, &#8220;I started researching and developing render settings&#8221;, which we all may as well read as, &#8220;I adjusted some sliders in the render globals&#8221;.</p>
<p>On his deviantart page, he just deletes and blocks any comments that call him out on stealing work, then in this interview he has the nerve to claim that others have &#8220;stolen&#8221; his work? The irony behind that is amazing, and yet it seems as though he feels absolutely no shame at all. He can&#8217;t possibly be delusional enough to believe that he is actually good as a 3d &#8220;artist&#8221;.</p>
<p>Regardless though, I guess he isn&#8217;t much of a threat to the industry as he is a waste of resources; it isn&#8217;t like anyone is going to hire him to do anything, and if they do then I feel sorry for them, because he is just going to waste their time and resources.</p>
<p>In my best case scenario, I think this guy should gain tons of attention, that way he can go down really hard; makes for a great life lesson.</p>
]]></content:encoded>
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		<title>By: texelPainter</title>
		<link>http://www.toonaripost.com/2012/02/life-style/artist-spotlight-j-century-interview/#comment-4050</link>
		<dc:creator>texelPainter</dc:creator>
		<pubDate>Tue, 28 Feb 2012 00:01:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.toonaripost.com/?p=35794#comment-4050</guid>
		<description><![CDATA[What if I took a photo of Monalisa painting and posted in on deviantart and called it my own &quot;renderings&quot;. I guess that would make it my &quot;art&quot; and make me a master &quot;artist&quot; ?

Anyways, I hear some of the studios are being contacted about the copyright infringement and and I am sure he will eventually have to take all of the images down. I would suggest that he takes them down before he gets in legal trouble.]]></description>
		<content:encoded><![CDATA[<p>What if I took a photo of Monalisa painting and posted in on deviantart and called it my own &#8220;renderings&#8221;. I guess that would make it my &#8220;art&#8221; and make me a master &#8220;artist&#8221; ?</p>
<p>Anyways, I hear some of the studios are being contacted about the copyright infringement and and I am sure he will eventually have to take all of the images down. I would suggest that he takes them down before he gets in legal trouble.</p>
]]></content:encoded>
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		<title>By: Fail</title>
		<link>http://www.toonaripost.com/2012/02/life-style/artist-spotlight-j-century-interview/#comment-4028</link>
		<dc:creator>Fail</dc:creator>
		<pubDate>Mon, 27 Feb 2012 18:55:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.toonaripost.com/?p=35794#comment-4028</guid>
		<description><![CDATA[I find this question hilarious:
&quot;TP:  Have you ever had to deal with a situation where someone else took credit for your work? If so, what did you do to resolve it? How did this art theft make you feel?&quot;

He&#039;s stealing OTHER peoples&#039; art by NOT crediting them in EVERY single &quot;render&quot; he does of them. He did not model, texture, or rig any of those assets. He rips them from games, poses them, then slaps BS copyright info in the description of the images.

He&#039;s walking on thin ice.

Noob.]]></description>
		<content:encoded><![CDATA[<p>I find this question hilarious:<br />
&#8220;TP:  Have you ever had to deal with a situation where someone else took credit for your work? If so, what did you do to resolve it? How did this art theft make you feel?&#8221;</p>
<p>He&#8217;s stealing OTHER peoples&#8217; art by NOT crediting them in EVERY single &#8220;render&#8221; he does of them. He did not model, texture, or rig any of those assets. He rips them from games, poses them, then slaps BS copyright info in the description of the images.</p>
<p>He&#8217;s walking on thin ice.</p>
<p>Noob.</p>
]]></content:encoded>
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		<title>By: Owl</title>
		<link>http://www.toonaripost.com/2012/02/life-style/artist-spotlight-j-century-interview/#comment-4027</link>
		<dc:creator>Owl</dc:creator>
		<pubDate>Mon, 27 Feb 2012 18:31:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.toonaripost.com/?p=35794#comment-4027</guid>
		<description><![CDATA[Let me just break it down into three steps.

1. He downloaded the model from somewhere (Most probably XNAlara)
2. Posed the model in 3DSMAX (lights, camera angles and model&#039;s action)
3. He converted it to an image = Rendering.

The aforementioned three steps are what he did before posting the images of the models up on his website.
He is not a 3D artist, as he himself did not sculpt those models.]]></description>
		<content:encoded><![CDATA[<p>Let me just break it down into three steps.</p>
<p>1. He downloaded the model from somewhere (Most probably XNAlara)<br />
2. Posed the model in 3DSMAX (lights, camera angles and model&#8217;s action)<br />
3. He converted it to an image = Rendering.</p>
<p>The aforementioned three steps are what he did before posting the images of the models up on his website.<br />
He is not a 3D artist, as he himself did not sculpt those models.</p>
]]></content:encoded>
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		<title>By: kyle</title>
		<link>http://www.toonaripost.com/2012/02/life-style/artist-spotlight-j-century-interview/#comment-4026</link>
		<dc:creator>kyle</dc:creator>
		<pubDate>Mon, 27 Feb 2012 17:43:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.toonaripost.com/?p=35794#comment-4026</guid>
		<description><![CDATA[thief - http://www.polycount.com/forum/showthread.php?t=88598&amp;page=3]]></description>
		<content:encoded><![CDATA[<p>thief &#8211; <a href="http://www.polycount.com/forum/showthread.php?t=88598&#038;page=3" rel="nofollow">http://www.polycount.com/forum/showthread.php?t=88598&#038;page=3</a></p>
]]></content:encoded>
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		<title>By: Quality Interviews</title>
		<link>http://www.toonaripost.com/2012/02/life-style/artist-spotlight-j-century-interview/#comment-4025</link>
		<dc:creator>Quality Interviews</dc:creator>
		<pubDate>Mon, 27 Feb 2012 17:38:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.toonaripost.com/?p=35794#comment-4025</guid>
		<description><![CDATA[I look forward to more of this amazingly talented up and comers work, as new commercial games come out with art produced by other artists for him to rip and pose. It&#039;s good to know that anyone can be a recognized artist by simply pulling other peoples work out of games and pressing F10 in 3DS Max.

Makes me feel silly for all those years I wasted learning how to sculpt and paint.]]></description>
		<content:encoded><![CDATA[<p>I look forward to more of this amazingly talented up and comers work, as new commercial games come out with art produced by other artists for him to rip and pose. It&#8217;s good to know that anyone can be a recognized artist by simply pulling other peoples work out of games and pressing F10 in 3DS Max.</p>
<p>Makes me feel silly for all those years I wasted learning how to sculpt and paint.</p>
]]></content:encoded>
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		<title>By: łukasz</title>
		<link>http://www.toonaripost.com/2012/02/life-style/artist-spotlight-j-century-interview/#comment-4024</link>
		<dc:creator>łukasz</dc:creator>
		<pubDate>Mon, 27 Feb 2012 16:45:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.toonaripost.com/?p=35794#comment-4024</guid>
		<description><![CDATA[He is not an artist. 

He is not even recreating the existing models, he just poses them, sets the light and rendering. Yes, it is damn important aspect, still cannot be mistaken for the process as a whole.

It is very misleading and he should feel bad.]]></description>
		<content:encoded><![CDATA[<p>He is not an artist. </p>
<p>He is not even recreating the existing models, he just poses them, sets the light and rendering. Yes, it is damn important aspect, still cannot be mistaken for the process as a whole.</p>
<p>It is very misleading and he should feel bad.</p>
]]></content:encoded>
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		<title>By: kim</title>
		<link>http://www.toonaripost.com/2012/02/life-style/artist-spotlight-j-century-interview/#comment-4017</link>
		<dc:creator>kim</dc:creator>
		<pubDate>Mon, 27 Feb 2012 14:39:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.toonaripost.com/?p=35794#comment-4017</guid>
		<description><![CDATA[@Kala,
assuming by your post, you seems don&#039;t understand the concept of 3d rendering. it is not painting rendering just like most people usually do, 3d rendering is to process the model data into image.
the model itself is like a statue or sculpts, its already there. then  you &quot;photograph&quot; it.
in this guy case, he never made the model, he didn&#039;t texture it, even worse, he actually steal it , extract it.from commercial/copyrighted  games. its like stealing statue from gallery and claim it as your own.
or steal image and took photograph of it. no Im not even talking about plagiarizing, this just purely -copy and paste kind of thing.

its funny how he lied to you that someone using his image without permission, what a hypocrite ...]]></description>
		<content:encoded><![CDATA[<p>@Kala,<br />
assuming by your post, you seems don&#8217;t understand the concept of 3d rendering. it is not painting rendering just like most people usually do, 3d rendering is to process the model data into image.<br />
the model itself is like a statue or sculpts, its already there. then  you &#8220;photograph&#8221; it.<br />
in this guy case, he never made the model, he didn&#8217;t texture it, even worse, he actually steal it , extract it.from commercial/copyrighted  games. its like stealing statue from gallery and claim it as your own.<br />
or steal image and took photograph of it. no Im not even talking about plagiarizing, this just purely -copy and paste kind of thing.</p>
<p>its funny how he lied to you that someone using his image without permission, what a hypocrite &#8230;</p>
]]></content:encoded>
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		<title>By: Kala Istvanek</title>
		<link>http://www.toonaripost.com/2012/02/life-style/artist-spotlight-j-century-interview/#comment-4016</link>
		<dc:creator>Kala Istvanek</dc:creator>
		<pubDate>Mon, 27 Feb 2012 13:14:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.toonaripost.com/?p=35794#comment-4016</guid>
		<description><![CDATA[I did put in the opening paragraph that he has a &quot;collection of 3D renderings&quot; and throughout the article he says that he looks on Google and Youtube as well for help with these renderings (i.e. textures and models).]]></description>
		<content:encoded><![CDATA[<p>I did put in the opening paragraph that he has a &#8220;collection of 3D renderings&#8221; and throughout the article he says that he looks on Google and Youtube as well for help with these renderings (i.e. textures and models).</p>
]]></content:encoded>
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		<title>By: Duck</title>
		<link>http://www.toonaripost.com/2012/02/life-style/artist-spotlight-j-century-interview/#comment-4011</link>
		<dc:creator>Duck</dc:creator>
		<pubDate>Mon, 27 Feb 2012 05:21:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.toonaripost.com/?p=35794#comment-4011</guid>
		<description><![CDATA[You can check out real artists talking about him here   
http://www.polycount.com/forum/showthread.php?t=88598]]></description>
		<content:encoded><![CDATA[<p>You can check out real artists talking about him here<br />
<a href="http://www.polycount.com/forum/showthread.php?t=88598" rel="nofollow">http://www.polycount.com/forum/showthread.php?t=88598</a></p>
]]></content:encoded>
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		<title>By: Doc</title>
		<link>http://www.toonaripost.com/2012/02/life-style/artist-spotlight-j-century-interview/#comment-4007</link>
		<dc:creator>Doc</dc:creator>
		<pubDate>Mon, 27 Feb 2012 03:04:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.toonaripost.com/?p=35794#comment-4007</guid>
		<description><![CDATA[It might have been important to say that he didn&#039;t actually model or texture any of this. He ripped it from games and rendered it.]]></description>
		<content:encoded><![CDATA[<p>It might have been important to say that he didn&#8217;t actually model or texture any of this. He ripped it from games and rendered it.</p>
]]></content:encoded>
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