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Cary, U.S.A. — On October 23, Epic Games announced an agreement with Square Enix granting Square Enix a group-wide license to develop multiple games with Epic’s award-winning Unreal Engine 3 and its breakthrough Unreal Engine 4 technology.
Epic Games Japan, which is providing local support, worked directly with Square Enix on the new license. This sweeping agreement will supplement Square Enix’s proprietary software and ensure the studio is armed with the most powerful game development tools and technologies available across all major platforms.
“Epic has a strong relationship with Square Enix, and it’s an honor to provide their creative and technical talent with the best game technology available for licensing,” said Taka Kawasaki, territory manager of Epic Games Japan. “We look forward to supporting their developers with world-class tools for years to come.”
“Demons’ Score” for iOS and Android, developed by iNiS and published by Square Enix, was created with Unreal Engine 3.
About the Unreal Engine
Developed by Epic Games, the award-winning Unreal Engine is known for its cutting-edge graphics, best-of-breed toolset and scalability across major platforms. Operating on nine platforms, including PC, consoles and mobile devices, Unreal Engine 3 is designed to accelerate developers’ productivity for creating high-quality games, applications, training simulations, 3D visualizations, digital films and animated entertainment.
Powering hundreds of games and integrated with two dozen leading middleware technologies, Unreal Engine 3 holds more than 20 technology awards, including seven Game Developer Front Line Awards and five Develop Industry Excellence Awards. The Unreal Engine also holds a seat in the Front Line Awards Hall of Fame.
Epic recently revealed Unreal Engine 4, winner of multiple Best of E3 2012 awards, which offers unprecedented workflow improvements and graphical capabilities that provide unparalleled accessibility for developers building the next generation of games and applications. For additional information, please visit http://www.unrealengine.com.