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	<title>The Toonari Post - News, Powered by the People! &#187; Altair La&#8217;Ahad</title>
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		<title>Assassin’s Creed Film Is in the Works</title>
		<link>http://www.toonaripost.com/2012/07/entertainment/assassins-creed-film-is-in-the-works/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=assassins-creed-film-is-in-the-works</link>
		<comments>http://www.toonaripost.com/2012/07/entertainment/assassins-creed-film-is-in-the-works/#comments</comments>
		<pubDate>Tue, 24 Jul 2012 19:15:32 +0000</pubDate>
		<dc:creator>Alexa Robinson</dc:creator>
				<category><![CDATA[Entertainment]]></category>
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		<category><![CDATA[Altair La'Ahad]]></category>
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		<guid isPermaLink="false">http://www.toonaripost.com/?p=65742</guid>
		<description><![CDATA[<p><p><a href="http://www.toonaripost.com">The Toonari Post - News, Powered by the People!</a></p><p>Ubisoft, one of the most influential video game creators of our time, is breaking into the film business. In May of 2012, the Paris-based Ubisoft created Ubisoft Motion Pictures with the goal of creating films of their video game franchises of Assassin’s Creed, Splinter Cell, and Ghost Recon. Ubisoft will have full creative control over [...]</p></p><p>The article <a href="http://www.toonaripost.com/2012/07/entertainment/assassins-creed-film-is-in-the-works/">Assassin’s Creed Film Is in the Works</a> appeared first on <a href="http://www.toonaripost.com">The Toonari Post - News, Powered by the People!</a>.</p>]]></description>
				<content:encoded><![CDATA[<p><a href="http://www.toonaripost.com">The Toonari Post - News, Powered by the People!</a></p><p>Ubisoft, one of the most influential video game creators of our time, is breaking into the film business. In May of 2012, the Paris-based Ubisoft created Ubisoft Motion Pictures with the goal of creating films of their video game franchises of Assassin’s Creed, Splinter Cell, and Ghost Recon.</p>
<p>Ubisoft will have full creative control over every aspect of all three films: writer, director, cast, everything. So far there is no director or release date yet, but it has been confirmed that Michael Fassbender, Magneto in &#8216;X-Men First Class&#8217; will star and co-produce the Assassin’s Creed film.</p>
<p>“Ubisoft has decided to never sell its licenses because it wants to have creative control,” stated Ubisoft Motion Pictures CEO Jean-Julien Baronnet. “There are strong licences and investments in important games that require us to diversify sources of franchise value and synergies.”</p>
<p>Ubisoft has decided to extend to the big screen because, as Baronnet stated, “humans convey more emotion on the big screen. And it shouldn’t be forgotten that actors bring viewers into the cinemas.” Baronnet also expressed that Ubisoft was worried about how another company would change the story. “We prefer making the film a 100 percent by ourselves instead of having a studio that could betray the spirit of the license, because this would have a negative effect on the image of the game.”</p>
<p>It is completely understandable why Ubisoft is being a little obsessive about holding on to the creative rights of the trilogy. The story is extremely intricate with several well developed characters. The Assassin’s Creed story, first launched in 2007, surrounds the character Desmond Miles who lives in the present day. He is descended from several individuals who were a part of a group known as the Assassins. The Assassins archenemies are the Templars, a rivalry which dates back thousands of years.</p>
<p>In present day, the Templars and Assassins are still at war; the Assassins protecting freedom while the Templars attempt to control the populace through mind control and manipulation. Desmond Miles, a former member of the Assassins, is kidnapped by the Templars and put in a machine known as the Animus so he can revisit the memories of his ancestors in order for the Templars to find a weapon hidden long ago.</p>
<p>The first ancestor, Altair, whose memories he explores was the plot of Assassin’s Creed, the first game, and was set in the Crusades. The second ancestor, Ezio Auditore, is featured in Assassin’s Creed II, Assassin’s Creed: Brotherhood, and Assassin’s Creed Revelations in which Ezio explores Renaissance Italy and Constantinople. The upcoming <a title="Assassin’s Creed III Is ‘Most Ambitious’ Project Ever Part 1" href="http://www.toonaripost.com/2012/06/entertainment/assassins-creed-iii-is-most-ambitious-project-ever-part-1/">Assassin’s Creed III</a> will feature a new ancestor, Connor, who lives in eighteenth century America and is half Native American and half European.</p>
<p>Ubisoft has made a deal with Sony that they will have complete control over the production of the film, but that also means that they must invest in it as well. Prior to the production of the Assassin’s Creed film, Ubisoft released two other short films that fell in before the release of Assassin’s Creed II and after Assassin’s Creed Revelations, the latest game. ‘Assassin’s Creed: Lineage’ was the first film and explained the background of Ezio, the second generation Desmond explores. ‘Assassin’s Creed: Embers’ is the latest film that explains the end of Ezio’s life.</p>
<p>This latest Assassin’s Creed Film will be the first produced by Ubisoft Motion Pictures, the new branch created by Ubisoft. Ubisoft Motion Pictures will also have a television division within it to create such shows as “Raving Rabbids,” an adaptation of one of their video games.</p>
<p>With the fantastic story and incredible game franchise we have all come to know and love, this film could be one of the best the year it is released (whenever that may be). Especially since all fans know that Ubisoft will do the story justice with the film – without adding elements that were not there to begin with or taking out important story elements that are necessary to the development. According to <a href="http://screenrant.com/assassins-creed-movie-deal-ubisoft-sony-rob-138771/" target="_blank">screenrant.com</a> Ubisoft is hoping for a “long-term film franchise” which would definitely be necessary to cover all the material. However, the first film will have to do very well, not only with fans but with non-fans; here’s to hoping for the best.</p>
<p>The article <a href="http://www.toonaripost.com/2012/07/entertainment/assassins-creed-film-is-in-the-works/">Assassin’s Creed Film Is in the Works</a> appeared first on <a href="http://www.toonaripost.com">The Toonari Post - News, Powered by the People!</a>.</p>]]></content:encoded>
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		<title>Assassins Creed Revelations: Reviewed, Charting the Changes to Ezio&#8217;s Ending</title>
		<link>http://www.toonaripost.com/2011/11/entertainment/assassins-creed-revelations-reviewed-charting-the-changes-to-ezios-ending/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=assassins-creed-revelations-reviewed-charting-the-changes-to-ezios-ending</link>
		<comments>http://www.toonaripost.com/2011/11/entertainment/assassins-creed-revelations-reviewed-charting-the-changes-to-ezios-ending/#comments</comments>
		<pubDate>Sun, 20 Nov 2011 21:00:11 +0000</pubDate>
		<dc:creator>Calvin Li</dc:creator>
				<category><![CDATA[Entertainment]]></category>
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		<category><![CDATA[Constantinople]]></category>
		<category><![CDATA[Hidden Blade]]></category>
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		<guid isPermaLink="false">http://www.toonaripost.com/?p=20086</guid>
		<description><![CDATA[<p><p><a href="http://www.toonaripost.com">The Toonari Post - News, Powered by the People!</a></p><p>The newest installment of Assassins Creed Revelations is still the same open and sprawling world that fans have come to know and love. Ubisoft Montreal has managed to produce yet another exciting and excellently crafted foray into the worlds of Assassin&#8217;s Creed. Sadly, it will also depress fans to know that Ezio&#8217;s story has come [...]</p></p><p>The article <a href="http://www.toonaripost.com/2011/11/entertainment/assassins-creed-revelations-reviewed-charting-the-changes-to-ezios-ending/">Assassins Creed Revelations: Reviewed, Charting the Changes to Ezio&#8217;s Ending</a> appeared first on <a href="http://www.toonaripost.com">The Toonari Post - News, Powered by the People!</a>.</p>]]></description>
				<content:encoded><![CDATA[<p><a href="http://www.toonaripost.com">The Toonari Post - News, Powered by the People!</a></p><p>The newest installment of Assassins Creed Revelations is still the same open and sprawling world that fans have come to know and love. Ubisoft Montreal has managed to produce yet another exciting and excellently crafted foray into the worlds of Assassin&#8217;s Creed. Sadly, it will also depress fans to know that Ezio&#8217;s story has come to its final chapter.</p>
<p>The overall feeling is that the game, like the highpoint of a feature film, should wrap up any unanswered questions regarding Ezio. As is tradition by now, the cities are beautifully rendered works of art that you happen to be able to climb all over. Constantinople itself is a vast city that features buildings of different heights and angles, a maze that can lead new players astray at first.</p>
<p>Historically accurate, these works of art disguised as set pieces are the play ground for the war between the Assassins and the Templar Order. The Brotherhood element makes a return as well, with wider ranges in character design and a wider variety of training mission&#8217;s right out of the gate.</p>
<p>The recruitment missions for brotherhood assassins are also more in depth, requiring a greater amount of work to cultivate a new member of the Assassin Order. The much larger character possibilities for the recruits adds a very natural feel to the game.</p>
<p>If you&#8217;ve played through most of the preceding games you&#8217;ll find familiarity in the combat system, but find a welcome addition of a secondary weapon wheel which splits the weapon selection interface into two wheels. This is a great improvement from previous games where changing between weapons and tools under pressure could be awkward and frustrating.</p>
<p>You&#8217;ll still be able to set weapons and tools for quick use on the D pad, but there are many options to choose from. Surely to the joy of players, the addition of the hook blade is a fantastically tactile weapon that draws you even further into the mayhem. Its use in combat seems just as brutal as the initial introduction of the second hidden blade in the left arm from previous games.</p>
<p>The hook blade also has its advantages in traveling across the city, its tactical advantage is quite clear for roof top assassinations around Constantinople. You&#8217;ll need all the help you can get, Archers from past games are gone, replaced with Long Distance Riflemen.</p>
<p>Items found in the natural environment similar to money chests can now create bombs and grenades of sorts that have a much larger affect than in previous games. Not a strong mainline weapon by nature, the use of explosives in the game has always been something of a secondary, not often used feature.</p>
<p>In this iteration however, the Assassins will have their hands full setting these weapons on unsuspecting enemies all across the city in both the single player campaign and the multi-player. Also new is the Den Defense feature, basically a side quest to defend Assassin Den&#8217;s from waves of Templar&#8217;s.</p>
<p>It isn&#8217;t a bad tower defense style gaming extra but it does create noticeable frustration for the player at first when trying to figure out the controls, which only offer brief explanations while playing. This feature has potential to be very addicting but sadly remains unrefined and future versions will require a great deal more polish.</p>
<p>The Eagle Vision feature has also been given a generous upgrade with target path prediction now a standard feature. Ubisoft has given you the ability to know ahead of time, the standard patrol route of any target that you so choose.</p>
<p>Veteran players can breath easier because using the rooftops is a choice rather than a chore, especially since Revelations replaces Archers with Long Distance Riflemen. Additionally, in certain situations, Eagle Vision will ferret out false doors for you as well. The online multi-player brings an entirely new and literal meaning to the phrase &#8216;know thine enemy well&#8217; as you play the role of a fledgling Templar in Abstergo.</p>
<p>As you play you&#8217;ll gain major insight into the inner workings of Abstergo. Right off the bat you&#8217;ll have customization options and be able to strategize in game with tons of new game-play modes and rewards. New players will adjust to the learning curve and even veteran players will need to get back into the swing of things.</p>
<p>As a Templar this time around, you&#8217;ll still have fun playing this newer more streamlined multi-player. Speaking of new appearances, if you&#8217;ve paid attention to the glyphs that Ezio has come across in the last few Assassins&#8217; games you&#8217;ll know about Subject 16 and the brief vision that Desmond has of him.</p>
<p>From early on in the first Assassin Creed games we learn that Desmond has been given a message from Subject 16. All is not well at Abstergo Industries, as subjects are kept under lock and key, sometimes for good reason. Desmond&#8217;s part in the game is much more engaging than in the past, but still seems to be only an appetizer, rather than a full meal itself.</p>
<p>Also making his presence felt from previous games is Altair, the Assassin from the first Assassins Creed game with the city of Masyaf. His memories are integral to the progression of the game, as they delve into parts of his history not seen in the first Assassins Creed game.</p>
<p>Glimpses into Altair&#8217;s life have been featured after the release of the first Assassin&#8217;s title but here you&#8217;ll have a more fully fledged playing experience as Altair again. At the heart of Assassin&#8217;s Creed is still the same game-play that fans will know and love. There are a few changes here and there in the already excellently established game-play elements to keep things fresh.</p>
<p>Ultimately the driving force behind this excellent series has always been its characters, with us experiencing their thoughts and feelings as well as witnessing their actions as we journey through their lives. A gamer may just play the game, but a true fan of the series is emotionally invested in the health of the entire series.</p>
<p>Only time will tell what else can happen in our battle between the Assassins and the Templar&#8217;s.</p>
<p>The article <a href="http://www.toonaripost.com/2011/11/entertainment/assassins-creed-revelations-reviewed-charting-the-changes-to-ezios-ending/">Assassins Creed Revelations: Reviewed, Charting the Changes to Ezio&#8217;s Ending</a> appeared first on <a href="http://www.toonaripost.com">The Toonari Post - News, Powered by the People!</a>.</p>]]></content:encoded>
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