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	<title>The Toonari Post - News, Powered by the People! &#187; xbox live</title>
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		<title>What We Know About Halo 4 So Far</title>
		<link>http://www.toonaripost.com/2012/09/entertainment/what-we-know-about-halo-4-so-far/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=what-we-know-about-halo-4-so-far</link>
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		<pubDate>Mon, 03 Sep 2012 14:25:06 +0000</pubDate>
		<dc:creator>William Shadbolt</dc:creator>
				<category><![CDATA[Entertainment]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[343 Industries]]></category>
		<category><![CDATA[Bungie]]></category>
		<category><![CDATA[Halo 2]]></category>
		<category><![CDATA[Halo 3]]></category>
		<category><![CDATA[Halo 3: ODST]]></category>
		<category><![CDATA[halo 4]]></category>
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		<category><![CDATA[Halo Combat Evolved]]></category>
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		<guid isPermaLink="false">http://www.toonaripost.com/?p=74102</guid>
		<description><![CDATA[<p><p><a href="http://www.toonaripost.com">The Toonari Post - News, Powered by the People!</a></p><p>Those who have been following Halo 4 will know that it marks a serious departure for the series. Previous entries in the franchise were developed by the game company Bungie and for the most part concerned themselves with the same events (i.e. the war against the Covenant). Halo 4, on the other hand, marks the [...]</p></p><p>The article <a href="http://www.toonaripost.com/2012/09/entertainment/what-we-know-about-halo-4-so-far/">What We Know About Halo 4 So Far</a> appeared first on <a href="http://www.toonaripost.com">The Toonari Post - News, Powered by the People!</a>.</p>]]></description>
				<content:encoded><![CDATA[<p><a href="http://www.toonaripost.com">The Toonari Post - News, Powered by the People!</a></p><p>Those who have been following Halo 4 will know that it marks a serious departure for the series. Previous entries in the franchise were developed by the game company Bungie and for the most part concerned themselves with the same events (i.e. the war against the Covenant).</p>
<p>Halo 4, on the other hand, marks the beginning of a new trilogy and is being developed by 343 Industries, a company created specifically to create Halo games ever since Bungie  became and independent company. Although 343 Industries is responsible for last years Halo: Combat Evolved Anniversary, a remake of the first game, which makes Halo 4 the first time the company has created a game from scratch.</p>
<p>Some have complained about the graphics, but the game seems to be bringing Halo back to its roots. Several have noted that the game will be less of a straight-forward first person shooter and instead incorporate more elements of mystery, exploration, and discovery. Basically, the game will be more like the critically acclaimed original game and less like Halo 3 ODST.</p>
<p>The plot kicks up four years after Halo 3. Master Chief and his AI, Cortana, crash land on a Forerunner planet after being lost in space. The Forerunners were a species of enlightened aliens responsible for creating structures such as the Halo the series is now known for. The campaign is set on an artificial planet known as Requiem. Although the Covenant is now peaceful, a rogue group has splintered off, <a href="http://www.examiner.com/article/halo-4-s-storm-covenant-faction-officially-revealed" target="_blank">known as the Storm</a>.</p>
<p>This time around, the story is being planned as a trilogy from the onset, which hopefully means the story will be split up between the three games, with no more annoying cliff hangers like in Halo 2. Halo 5 is planned to be a darker game than 4, and 6 will wrap things up.</p>
<p>Little information is out about multiplayer, but here is what has been shown so far: Two new modes will be included, Regicide and Infinity Slayer. <a href="http://www.joystiq.com/2012/04/16/halo-4s-multiplayer-introduces-regicide-mode-forerunner-vis/" target="_blank">Regicide</a> consists of a free for all where one person is marked as the “King.” Killing other players will still net people points, but slaying the king will give out the most. The more players the king kills, the more points the player who commits the regicide receives. <a href="http://www.joystiq.com/2012/04/16/halo-4s-multiplayer-introduces-regicide-mode-forerunner-vis/" target="_blank">Infinity Slayer</a> is a lot like normal Slayer, except weapons spawn over the course of the game, not just at the beginning of the match.</p>
<p>Also new is “personal ordnance.” This feature rewards individual players (as opposed to teams) for kills, assists, team support and completing objectives. Personal ordnance will play a part in all multiplayer modes, but has the biggest effect in Infinity Slayer.</p>
<p>In addition, players who still only have a 4GB HDD are out of luck. Installing multiplayer <a href="http://www.neoseeker.com/news/19731-halo-4-multiplayer-will-require-8gb-install/" target="_blank">requires 8GB</a>. This is not needed for single player mode.</p>
<p>Despite being announced at 2011’s E3, details on Halo 4 are still scarce. Stay tuned for more Halo 4 news from Toonari Post leading up to its worldwide release on November 6.</p>
<p>The article <a href="http://www.toonaripost.com/2012/09/entertainment/what-we-know-about-halo-4-so-far/">What We Know About Halo 4 So Far</a> appeared first on <a href="http://www.toonaripost.com">The Toonari Post - News, Powered by the People!</a>.</p>]]></content:encoded>
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		<title>Rumored Next-Gen Xbox Could Cause Concern for Industry</title>
		<link>http://www.toonaripost.com/2012/03/entertainment/rumored-next-gen-xbox-could-cause-concern-for-industry/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=rumored-next-gen-xbox-could-cause-concern-for-industry</link>
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		<pubDate>Sat, 17 Mar 2012 16:00:19 +0000</pubDate>
		<dc:creator>Thomas Curreri</dc:creator>
				<category><![CDATA[Entertainment]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[console gaming]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[microsoft xbox live]]></category>
		<category><![CDATA[my xbox live]]></category>
		<category><![CDATA[next-gen consoles]]></category>
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		<guid isPermaLink="false">http://www.toonaripost.com/?p=38860</guid>
		<description><![CDATA[<p><p><a href="http://www.toonaripost.com">The Toonari Post - News, Powered by the People!</a></p><p>According to British news magazine MCV (The Market for Computer and Video Games), inside sources from Microsoft have given them information that the successor console to the Xbox 360 will not include an optical disc drive, and will be on sale in 2013. Microsoft refused to confirm the rumors, but issued a statement on March [...]</p></p><p>The article <a href="http://www.toonaripost.com/2012/03/entertainment/rumored-next-gen-xbox-could-cause-concern-for-industry/">Rumored Next-Gen Xbox Could Cause Concern for Industry</a> appeared first on <a href="http://www.toonaripost.com">The Toonari Post - News, Powered by the People!</a>.</p>]]></description>
				<content:encoded><![CDATA[<p><a href="http://www.toonaripost.com">The Toonari Post - News, Powered by the People!</a></p><p>According to British news magazine MCV (The Market for Computer and Video Games), inside sources from Microsoft have given them information that the successor console to the Xbox 360 will not include an optical disc drive, and will be on sale in 2013. Microsoft refused to confirm the rumors, but issued a statement on March 9 that they are always trying to “defy the lifecycle convention.”</p>
<p>If this information proves to be true, it would be a significant change to the gaming world. While record collections are now mostly digitalized and people prefer their music digital, the infrastructure for gaming is not quite as prepared for an all-digital economy.</p>
<p>The Xbox 360 is arguably the most popular gaming console this generation, with the widest selection of games, a huge online-experience user base, and a serious gamer clientele.</p>
<p>Many of the games that came out this generation were mold-breaking, history-making landmarks for the industry. This is generation in which gaming overtook the movie industry in terms of gross revenue. For the next Xbox to feature no optical disc drive means gamers’ collections will be rendered unplayable, and hauling out the old 360 to play the old classics will be unappealing to the next generation of gamers.</p>
<p>A lack of backwards compatibility for already-existing games is not the only issue of concern for an all-digital platform. The collector’s edition also rose to prominence in the past seven years, a package that allows devoted fans to pay a bit more for some extra nice packaging, an art book, some exclusive behind-the-scenes info, and other perks.</p>
<p>Without a physical distribution, collector’s editions will either be a thing of the past, or rendered digital as well. Human beings, as proved by the continuing sales of physical books despite the growing popularity of ebooks, are tactile creatures, and unwilling to entirely abandon the feel of holding something they bought in their hands, for bits of data on their harddrives.</p>
<p>Another potential issue for digital distribution is an increased vulnerability to piracy. Digital media, such as music or movies, is significantly easier to copy and share than disc or cartridge-based media. Even on the Xbox 360, if you have installed a game on your harddrive, you still need the physical game disc in the disc drive for confirmation. Microsoft acknowledges the risk of relying only on digital media.</p>
<p>All-digital will also be a blow to the retail sector. If everything goes through a centralized Microsoft download hub, that means even Amazon will be affected by reduced game sales, let alone the more traditional brick-and-mortar stores. This could have a significant impact on the money-generating power of the gaming industry.</p>
<p>If Microsoft decides to go ahead without any optical disc drive, they will have to be prepared either for a huge success with crippling effects in other sectors, or a massive failure that will significantly affect their profits. Some of these concerns, such as collector’s editions and retail distributors, could be ameliorated by using small solid state drives loaded with games instead of purely online distribution, but backwards compatibility and piracy will remain considerable factors.</p>
<p>&nbsp;</p>
<p>Image Courtesy of   <a href="http://www.shutterstock.com/gallery-490279p1.html?cr=00&amp;pl=edit-00" target="_blank">Barone Firenze</a> / <a href="http://www.shutterstock.com/?cr=00&amp;pl=edit-00" target="_blank">Shutterstock.com</a></p>
<p>The article <a href="http://www.toonaripost.com/2012/03/entertainment/rumored-next-gen-xbox-could-cause-concern-for-industry/">Rumored Next-Gen Xbox Could Cause Concern for Industry</a> appeared first on <a href="http://www.toonaripost.com">The Toonari Post - News, Powered by the People!</a>.</p>]]></content:encoded>
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		<title>NFL Blitz Revival by EA Sports: Review</title>
		<link>http://www.toonaripost.com/2012/02/entertainment/nfl-blitz-revival-by-ea-sports-review/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=nfl-blitz-revival-by-ea-sports-review</link>
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		<pubDate>Wed, 15 Feb 2012 00:00:11 +0000</pubDate>
		<dc:creator>David Sklepko</dc:creator>
				<category><![CDATA[Entertainment]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Arcade Games]]></category>
		<category><![CDATA[Arcade Sports Games]]></category>
		<category><![CDATA[Blitz]]></category>
		<category><![CDATA[Blitz 2012]]></category>
		<category><![CDATA[blitz the league]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[EA SPORTS]]></category>
		<category><![CDATA[EA's NFL Blitz]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[game review]]></category>
		<category><![CDATA[Midway]]></category>
		<category><![CDATA[NFL]]></category>
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		<guid isPermaLink="false">http://www.toonaripost.com/?p=33506</guid>
		<description><![CDATA[<p><p><a href="http://www.toonaripost.com">The Toonari Post - News, Powered by the People!</a></p><p>‘NFL Blitz’ was a popular Midway Arcade series, now owned by EA, which was known for taking its own spin on football. The ‘NFL Blitz’ series was never a “true” adaptation of the sport; NFL simulators were meant for EA Sports’ ‘Madden’ and 2K’s ‘NFL Football 2K’ series while Blitz just stuck with the arcade [...]</p></p><p>The article <a href="http://www.toonaripost.com/2012/02/entertainment/nfl-blitz-revival-by-ea-sports-review/">NFL Blitz Revival by EA Sports: Review</a> appeared first on <a href="http://www.toonaripost.com">The Toonari Post - News, Powered by the People!</a>.</p>]]></description>
				<content:encoded><![CDATA[<p><a href="http://www.toonaripost.com">The Toonari Post - News, Powered by the People!</a></p><p>‘NFL Blitz’ was a popular Midway Arcade series, now owned by EA, which was known for taking its own spin on football. The ‘NFL Blitz’ series was never a “true” adaptation of the sport; NFL simulators were meant for EA Sports’ ‘Madden’ and 2K’s ‘NFL Football 2K’ series while Blitz just stuck with the arcade formula and gave something the lighter sports fans could easily enjoy, chaos on the field and “late hits.”</p>
<p>The Blitz games allowed you to enter cheat codes prior to the game starting, which let you change the look of the field, ball, players, and some gameplay codes that can make things a little easier or harder for you. If you want to know more about Blitz’s history, click <a href="http://en.wikipedia.org/wiki/NFL_Blitz" target="_blank">here</a>.</p>
<p>On January 3, EA Sports released ‘NFL Blitz’ as a PSN and XBOX Live download. Before this, the last Blitz game to be released was ‘Blitz: The League 2’ in 2008. The League games took the most of the arcade elements out of the Blitz series and went for a more realistic style and brought Blitz into a new hyper violent sports game by including real, and sometimes nasty injuries.</p>
<p>It was because of this that the NFL license dropped from the Blitz games and the series took a downward spiral. Though still entertaining, they were no longer the Blitz series that everyone remembered. That is, until EA picked up the rights and returned Blitz to its former glory.</p>
<p><strong>The Gameplay</strong></p>
<p>For those of you new to the Blitz franchise, be ready for illegal moves, unrealistic plays, crazy teams, and the arcade classic invisible walls. In order to understand how and why these work, you have to know the two rules of Blitz:</p>
<p>Rule #1: There are no rules on the field. Any means for you to take out the ball carrier are allowed, including pass interference. If you are in threat of getting tackled, spin yourself to act as a shield or just knock down your opponents like bowling pins (sound effects included). You may also use your turbo meter to assist against your opponents. Though the meter runs out fast and slowly recharges, if you play your cards right, your team might burst into flames (literally) so you don’t have to worry about your turbo running out.</p>
<p>Rule #2: There are no out of bounds or offsides. There are invisible walls that keep you in the playing field and on your side of the field, until the play has started. This keeps the action simple and heated as well as helps give your character, in defensive position, a running start towards the QB as he runs in place on the line of scrimmage until the ball is hiked.</p>
<p>Worried about the two minute clock since you cannot run out of bounds? At the end of every play the clock stops. It’s just part of the rules of Blitz.</p>
<p>With EA’s revival of the Blitz series, they have returned Blitz to its bright colors, arcade controls, as well as the wacky character skins such as, Ninjas, Robots, Hotdogs, and many more including Zombies (Yes, they do the ‘Thriller’). Some of the new features brought into the series are:</p>
<ul>
<li>Blitz Gauntlet, which is where you face three sets of three teams in order to battle the bosses to unlock them as playable skins.</li>
<li>Blitz Battles, where you go head to head with people online or even join up with a friend to battle others in two on two team battle.</li>
<li>Elite League, where you build your own personalized team using your favorite players as well as banners and logos from your favorite teams to make your own personalized Blitz team.</li>
<li>Online Coop, where you join up with an online friend to battle other online teams.</li>
<li>The Blitz Store, where you use Blitz Bucks (earned through online play) to purchase logos and players for your custom team, gallery images, Fantasy Character skins, or cheat codes (All cheat codes can be used without having to purchase them, except for the fantasy characters).</li>
</ul>
<p>EA’s ‘NFL Blitz’ is a true revival of the Blitz series and a fantastic game with solid gameplay for both sports and arcade fans. The only complaint I had with the game is that they did not allow late hits at the end of the plays. Besides that EA did a great job with reviving the Blitz series and the game itself does not disappoint.</p>
<p>Score: 4/5</p>
<p>The article <a href="http://www.toonaripost.com/2012/02/entertainment/nfl-blitz-revival-by-ea-sports-review/">NFL Blitz Revival by EA Sports: Review</a> appeared first on <a href="http://www.toonaripost.com">The Toonari Post - News, Powered by the People!</a>.</p>]]></content:encoded>
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		<title>How Microsoft’s Xbox 360 is Cracking the Gaming World</title>
		<link>http://www.toonaripost.com/2011/03/entertainment/how-microsoft%e2%80%99s-xbox-360-is-cracking-the-gaming-world/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=how-microsoft%25e2%2580%2599s-xbox-360-is-cracking-the-gaming-world</link>
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		<pubDate>Thu, 24 Mar 2011 19:01:56 +0000</pubDate>
		<dc:creator>Tamer ElSahy</dc:creator>
				<category><![CDATA[Entertainment]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[kinect]]></category>
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		<description><![CDATA[<p><p><a href="http://www.toonaripost.com">The Toonari Post - News, Powered by the People!</a></p><p>At first glance, Microsoft looks like the software behemoth that most of us have grown accustomed to just love hating. Look a little deeper and you’ll discover that not only has Microsoft changed the dynamics of the gaming world, its actively shaping the future of the industry as whole. The story of how Microsoft was [...]</p></p><p>The article <a href="http://www.toonaripost.com/2011/03/entertainment/how-microsoft%e2%80%99s-xbox-360-is-cracking-the-gaming-world/">How Microsoft’s Xbox 360 is Cracking the Gaming World</a> appeared first on <a href="http://www.toonaripost.com">The Toonari Post - News, Powered by the People!</a>.</p>]]></description>
				<content:encoded><![CDATA[<p><a href="http://www.toonaripost.com">The Toonari Post - News, Powered by the People!</a></p><p>At first glance, Microsoft looks like the software behemoth that most of us have grown accustomed to just love hating. Look a little deeper and you’ll discover that not only has Microsoft changed the dynamics of the gaming world, its actively shaping the future of the industry as whole.</p>
<p>The story of how Microsoft was able to enter an industry dominated by Nintendo and Sony is quite a long and interesting one.</p>
<p>At first it was Bill Gates announcing the coming of the first Microsoft gaming console. On November 15, 2001, the original Xbox is launched along with their online platform Xbox Live, offering a vision of online gaming that was then unrivaled by its competitors.</p>
<p>To its credit, Microsoft realized the looming potential that home gaming consoles had vis-à-vis the online gaming world. What they did with Xbox Live was nothing short of banging open a truly fresh market for both large game developing companies as well as their smaller indie counterparts. The floodgates were then open. Today, Nintendo is scrambling to find a way into online gaming while the former generations’ market leader Sony plays catch up with its own PlayStation Network. The growth of the Xbox Live service is also showing no signs of abating, recording a 16% increase in revenue in 2010.</p>
<p>Microsoft is now upping its game (quite literally) in a big way with its newest entrant, Kinect.</p>
<p>Kinect is basically a very smart device that detects your motion and allows you to interact with your Xbox 360 without a controller. Although the peripheral received a wave of initial criticism –due to issues of lag and appeal to solely casual gamers – the numbers spoke of a different story. Kinect went on to sell 8 million units in just its first 60 days on the market. What is really mind blowing is the interest that the peripheral is generating amongst hackers wanting to manipulate the technology behind it. A team at MIT’s Media Lab fine-tuning a hologram <a href="http://www.youtube.com/watch?v=4LW8wgmfpTE&amp;feature=player_embedded">video</a> marks one of the more recent hacks involving Kinect. Check the top 12 Kinect hacks <a href="http://www.youtube.com/watch?v=ho8KVOe_y08">here</a>.</p>
<p>Microsoft of course is probably reveling in on all the seemingly newfound popularity. So much in fact that they have been able to work it in their favor. Instead of pursuing litigation against individuals hacking its hugely successful new product, Microsoft is instead supporting them. In fact they are working on <a href="http://blogs.forbes.com/insertcoin/2011/02/22/microsoft-wants-you-to-hack-kinect-2/">launching</a> a developers kit to assist those hackers with their endeavors.</p>
<p>The reason why Kinect will continue to be a huge success revolves around the software used to operate the device, the “<a href="http://www.wired.co.uk/magazine/archive/2010/11/features/the-game-changer">brain</a>”. This allows Microsoft to remotely update Kinect’s mental prowess and adapt it to more complicated commands and environments.</p>
<p>In short, Nintendo might have introduced the first instance of motion control gaming to the mainstream, however the future seems to holding its fruits in Microsoft’s favor. If Microsoft’s achievements to date in the gaming world hints at anything, it is that they will continue to expand the market as whole, and may I dare to say yes, even dominate it.</p>
<p>The article <a href="http://www.toonaripost.com/2011/03/entertainment/how-microsoft%e2%80%99s-xbox-360-is-cracking-the-gaming-world/">How Microsoft’s Xbox 360 is Cracking the Gaming World</a> appeared first on <a href="http://www.toonaripost.com">The Toonari Post - News, Powered by the People!</a>.</p>]]></content:encoded>
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		</item>
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</rss>
